Card Stats
The Basics
Each card is distinguished by its unique combination of stats, dictating its performance during battle.
Levels and Stats Variation
Can a card exhibit different stats? Yes, depending on its level, which can range from 1 to 10. As the level increases, so do the stats, enhancing the card's effectiveness in battle.
Detailed Stats List
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Speed
Speed affects the chance of hitting or missing the opponent. Special abilities, such as flying, grant additional dodge chances (flying adds 25%). The base dodge chance is 10%, with every point of speed difference adjusting the dodge chance by an additional 10%. This mechanic introduces strategic depth, encouraging calculated risks.
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Melee
Melee attacks are usually frontal, but certain abilities allow attacks from different positions, enhancing tactical flexibility.
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Ranged
Ranged units can attack from behind the frontline, accumulating damage over time while remaining protected. This offers a strategic advantage for sustained offense.
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Magic
Similar to ranged attacks, magic attacks bypass armor and directly target the enemy's health, offering a significant strategic edge.
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Armor
Armor protects units from physical damage, except from magic attacks, enhancing their survivability.
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Health
Health indicates the maximum damage a unit can withstand before being defeated, essentially measuring its durability.